Building the Future of
Spatial Computing

XR Engineer & Product Designer crafting immersive experiences for medical simulation, automotive HMI, and beyond. 4+ years shipping production applications across VR, AR, and mixed reality platforms.

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Engineer. Designer. Creator.

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Bilge Kağan Pamuk

I'm a Software Engineer and Product Designer specializing in XR and spatial computing, based in Ankara, Turkey. With a unique blend of technical engineering skills and design thinking, I bridge the gap between immersive concept and production-ready implementation.

My work spans medical XR training systems, luxury automotive HMI prototypes, and consumer mobile applications. I've shipped products to Meta Quest, HoloLens, iOS, and Android, achieving a national award for innovation in surgical training.

4+
Years Experience
10+
Shipped Products

Skills & Technologies

A comprehensive toolkit spanning real-time systems, XR development, and product design.

XR Development

Unity XR Toolkit OpenXR Meta Quest SDK HoloLens 2 ARCore ARKit Hand Tracking Eye Tracking

Programming

C# (Expert) C++ HLSL Shaders Shader Graph Compute Shaders

Real-Time Systems

Unity3D URP/HDRP Performance Optimization GPU Profiling Memory Management LOD Systems

Multiplayer & Networking

Photon Fusion PUN-2 Client-Server Architecture Real-Time Sync

Product Design

Figma ProtoPie 3D Interaction Design User Research Usability Testing Design Systems

Platforms

Meta Quest HoloLens 2 iOS Android Windows WebGL

Projects

A selection of XR applications, medical simulations, and interactive experiences.

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Unity3D C# iOS Android
MOBILE APP VR APP

MORFO - 3D Simulation

Cross-platform 3D simulation application architected from concept to production release. Features advanced rendering techniques, custom shaders, post-processing effects, and a sophisticated LOD system optimized for diverse mobile hardware. Released on both App Store, Google Play and Meta Store as private.

// Development Workflow

Concept & Research Architecture Design Shader Development Performance Optimization Store Launch
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Unity3D VR HLSL Physics
🏆 AWARD WINNER

VR Neurosurgery Training

Award-winning VR application for neurosurgery education, creating highly realistic simulations of brain surgeries critical for neurosurgeon training. Features real-time surgical simulation with accurate tool physics, tissue deformation, and bleeding simulation. Recognized as "Best University Graduate Project 2023."

// Design & Development Process

Medical Consultation Anatomical Modeling Physics Simulation VR Interaction Design User Testing
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Unity3D VR Eye Tracking Multiplayer
AUTOMOTIVE

Aston Martin VR HMI

VR car simulator prototypes integrating interactive 3D HMI systems for luxury vehicle interfaces. Built multiplayer networking infrastructure for concurrent multi-user testing sessions, supporting real-time design iteration with geographically distributed teams. Developed eye-tracking integration for UX telemetry and attention analytics.

// Prototyping Workflow

Figma Specs Unity Prototyping Eye Tracking Study Stakeholder Review Iteration
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Unity3D Mixed Reality Haptics C++
MEDICAL XR

TMJ Simulation System

Mixed reality temporomandibular joint (TMJ) simulation integrating real-time biomechanical modeling with haptic feedback. Features real-time jaw simulation , custom HLSL shaders for realistic tissue rendering with subsurface scattering, and native C++ haptic library integration via P/Invoke.

// Technical Pipeline

Biomechanical Research Native Integration Shader Development Haptic Calibration Clinical Testing

Experience

Feb 2023 - Present

Software Engineer - XR Systems

MedeaSoft • Ankara, Turkey

Architecting and shipping production medical XR applications. Leading technical design for mixed reality simulations, integrating haptic feedback systems, and maintaining optimization on mobile while rendering complex anatomical models.

Medical XR Haptic Integration Performance Engineering

Dec 2023 - Aug 2024

XR Prototyping Engineer

Aston Martin Lagonda • Remote, UK

Engineered VR car simulator prototypes for luxury vehicle HMI validation. Built multiplayer infrastructure for distributed team testing and developed eye-tracking UX telemetry systems for attention analytics.

Automotive HMI Eye Tracking Multiplayer VR

August 2025 - Present

Master Degree - Health Informatics

Hacettepe University • Ankara, Turkey

Conducting research on healthcare systems utilizing XR, mobile platforms, and simulation technologies.

Medical XR

Nov 2022 - Jun 2023

VR Development Lead

Atılım University • Ankara, Turkey

Led development of award-winning VR neurosurgery training application. Architected real-time surgical simulation with accurate tool physics, tissue deformation, and bleeding simulation.

🏆 Best Graduate Project 2023 VR Training Medical Simulation

2019 - 2023

B.Sc. Software Engineering

Atılım University • Full Scholarship

Graduated with 3.47 GPA. Full merit-based scholarship recipient. Engineering Faculty 5th Place Award. Erasmus exchange at Ostrava University, Czech Republic (3.80 GPA).

Full Scholarship Erasmus Exchange 3 Academic Awards

Let's Build Something Together

Open to full-time opportunities in XR engineering and product design. Currently based in Ankara, Turkey — available for relocation.

bilge_kagan_pamuk@hotmail.com